PlayStop

1-UP BOO interviews BOO
 
By 1-up Boo

(Vim and 1-up Boo are seen talking in the studio.)

Vim: Haven’t we had enough with ghostly creatures?!

1-up Boo: What do you mean?

Vim: Look at the title.

1-up Boo: I see what you mean.

Vim: We just interviewed Doopliss and King Boo, and now a Boo?!

1-up Boo: Well you don’t make decisions, I do.

Vim: I hate you.

1-up Boo: That’s why I hired you.

Vim: …

1-up Boo: Now let’s see, where can we get a Boo to Interview…?

(1-up Boo looks in the audience and sees no Boos.)

1-up Boo: What’s up with the title?! I don’t see how we are going to get a Boo!

Vim: We could call King Boo and ask him for one.

1-up Boo: I’m not in the mood for fainting.

Vim: …

1-up Boo: Does anybody know how to get a Boo?

Hyper Cleft: You could go to the Creeple Steeple.

1-up Boo: I’m afraid Doopliss blocked it off with lots of hi-tech security.

Hyper Cleft: …

1-up Boo: We have to think of something, or everything will be lost!

(A Boo comes in the studio.)

Boo: Yes! I got here in time to watch the Interview!

1-up Boo: That’s convenient. Hey you!

Boo: Me?

1-up Boo: Yes you, come up here.

(The Boo comes up.)

Boo: Yes?

1-up Boo: I shall interview you!

Boo: But-but I don’t want to be interviewed, I just wanted to watch an Intervie-

(1-up Boo ties the Boo to a chair.)

1-up Boo: You look ugly, but you’ll do.

Boo: Ouch, man.

Vim: I still think we should interview someone else.

1-up Boo: Let me remind you of something.

Flashback...

Vim: We just interviewed Doopliss and King Boo, and now a Boo?!

1-up Boo: Well you don’t make decisions, I do.

End Flashback...

1-up Boo: Now that you got that in your thick head, let us begin.

Boo: I’m not a stage person!

1-up Boo: You’re not even a person.

Boo: Oh yeah.

Vim: I hate you all.

1-up Boo: We know.

Boo: Can we just start and get it over with?

1-up Boo: Fine. In Luigi’s Mansion do you have a relationship with the mansion ghosts?

Boo: We’re kind of neutral with them. When we went to the mansion we found them there, and they didn’t seem to mind us staying there, surprisingly.

1-up Boo: I see. In Yoshi’s Story there were the Boos that could hear extremely well. What’s with those Boos?

Boo: Those Boos were trained by Baby Bowser to hear really well so that if the Yoshis infiltrated his castle they would probably be eaten by Boos.

1-up Boo: Then why do they wear headbands so they can’t see?

Boo: I believe when Baby Bowser went back to his main room to make plans the Boos decided to put headbands on to make it more challenging. But that was, of course, a bad idea and allowed the Yoshis to sneak past.

1-up Boo: In Super Mario Galaxy there’s the Bomb Boos. What’s up with them?

Boo: Some Boos went to the area where Bouldergeist is and got polluted by the dark magic. This mixed with the Boos’ ghost mist to make an explosive material.

1-up Boo: I have no idea what you just said.

Boo: …

Vim: This is getting rather boring.

1-up Boo: Is it, Vim?! Is it?!

Vim: Yes.

1-up Boo: Oh.

Boo: I hate you.

1-up Boo: I don’t listen to the words you say.

Boo: …

Vim: What about the Interview?

1-up Boo: I’m not continuing until you say you’re sorry.

Vim: Sorry?! What for?!

1-up Boo: For questioning my authority.

Vim: I don’t care if I questioned your authority.

(1-up Boo turns his head slowly toward Vim.)

1-up Boo: I AM THE ONLY ONE WHO CAN SAY “I DON’T CARE”!!!

(1-up Boo pulls out a rocket launcher.)

Vim: Ack!

1-up Boo: Mwa-ha-ha!

Boo: This is getting beyond random.

1-up Boo: Hmm… You’re right.

(1-up Boo throws the rocket launcher at Vim which knocks him out. Half the audience has fainted as well.)

1-up Boo: Sorry about that.

Boo: Your apology is not accepted.

1-up Boo: Anyway, in Mario and Luigi: Superstar Saga why do Boos have incredible defense?

Boo: Since Boos are technically dead it really didn’t do much when Mario and Luigi jumped on them.

1-up Boo: Then how is it that they die?

Boo: When the Boos had enough they poofed away until they were ready to fight again. Who knows, it may have just been 2 Boos that they battled continuously.

1-up Boo: Hmm… Well I’d say it’s audience question time! Seat 44!

Dry bones: How can light kill a Boo in Super Mario Galaxy?

Boo: They don’t die, they poof away. Since ghosts hate light the Boos just get overwhelmed and poof away somewhere else. I don’t know why they don’t come back to fight again, however. It may be because they’re afraid of getting hit by light again.

1-up Boo: Seat 567.

Piranha Plant: Can Boos die?

Boo: … How can you not know that? NO!

1-up Boo: Seat 1,344.

Roy: Can you fight at all?

Boo: We have stubs as hands and biting is hard to aim, so all we can do is use the deadly touch.

1-up Boo: Seat 2.

Iggy: What do you think of Mario?

Boo: Well let’s see… He tries to destroy us, his brother sucked up our king, and he’s just plain annoying… WE HATE HIM!

Iggy: I see…

1-up Boo: Well I’d say that’s enough to end the Interview. Thank you for volunteering, Boo.

Boo: You made me stay, though.

1-up Boo: Yep.

Boo: …

(Vim is seen waking up.)

Vim: Ouch. What hit me?

Boo: 1-up Boo’s rocket launcher.

(Vim slowly turns toward 1-up Boo.)

1-up Boo: Oh, you will pay for that, Boo.

Boo: How?

(1-up Boo puts the Boo in a cannon and blasts him off towards the moon.)

Vim: You hit me with what?!

1-up Boo: Oh, um… Long story, heh, you wouldn’t believe what happened.

Vim: Why you stupid little white ball-

1-up Boo: Stupid?!

(1-up Boo and Vim attempt to fight each other but cannot do so due to their little stubs as hands.)

Vim: Curses.

1-up Boo: Oh well, I guess I can beat you up another time.

Vim: I’d like to see you try!

1-up Boo: Oh yeah?!

Vim: Yeah!

(They attempt to fight each other again but realize once again they have stubs as hands.)

Vim: Curses.

1-up Boo: Well all there is to do now is end the Interview.

Vim: Oh no you don’t, we’re not finished yet!

1-up Boo: And that is exactly why I’m stopping.

Vim: *twitch, twitch*.

1-up Boo: I love you too.

Vim: Aaaaahh!!!

(Vim runs away but bonks into a pole and gets knocked out.)

1-up Boo: Odd.

Audience: …

1-up Boo: Quit talking!

Audience: …

1-up Boo: That’s more like it. Well there isn’t anyone to torture or to annoy.

Bandit: Just end the Interview so I can go home.

1-up Boo: Fine.

(1-up Boo pulls out a scythe and approaches the camera slowly.)

(END TRANSMISSION)

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