Fawful - 30 HP
Most would not consider this much of
a boss, but he is. When Fawful goes to attack he'll speak. Look at the
color of his dialogie to determine who he'll shoot at. Red for Mario and
green for Luigi. If he says "Fink rat!" he'll target only one Brother,
but if he says "Have your readiness for this?" he'll target the Brother
who matches the dialogue color first, then the other Brother. Jump the
energy ball before it hits. After 18 HP is taken off his helmet breaks.
He'll walk a little distance from a Brother and try to ram you. Jump when
his feet shuffle to dodge him.
Tolstar - 52 HP
An actual boss finnaly. His one and
only attack is to toss spiked balls at you. Watch to see which hand he
throws with. He'll throw a spiked ball at the Brother closer to the hand
he throws with. Ignore him when he tells you that it won't help knowing
which hand he's throwing with. If he rolls the ball you must jump it as
it closes in. If he lobs it into the middle of the area, it'll bounce over
the Brother so stay still.
Hoohooros - 45 HP
Hoohooros starts by forming two stone
pillars and hiding beneath one. Each pillar can attack but only fire a
laser beam and it only targets the Bro straight in front of it. The idea
is to first destroy the pillar Hoohooros is not under or he'll just move
under the other and reform the crushed one. When you destroy the one he
isn't under then he'll move out in the open. He'll then form a useless
statue. Hoohooros will fire a laser next to the brother in front of him
and move it across the screen. Jump the laser. Being Mario is more likely
going to have higher attack, it is best to throw a Splash Bros on him and
destroy his only pillar with Luigi. If you do this every turn he won't
be able to hide himself, making winning easy.
Dragohoho - 80 HP
He only has a fireball spit attack
and a move where he forms a hoohoo block. If he tilts his head back before
he spits the fireball, Mario is the target. If he doesn't then the target's
Luigi. It is recomended you use Bros moves on him. After so many whacks
to the head he'll shrink, making dodging easier. If he spits out the hoohoo
block then he'll jump forward on it for close up and hard to avoid attacks.
Queen Bean - 120 HP
Left Arm and Right Arm - 22 HP
In order to cause her harm you must
destroy the crown. The crown is destroyed when you defeat her arms. Each
turn her arms are bulging, she'll close in on you. Her main attack is a
shockwave that shoots at both Bros. Jump the shockwave. If her attack is
up, the shockwave moves more slowly. If her arms are still active after
she gets too close, she'll try to slam a fist on you. Hammer it as it lowers.
When her arms are out of commission she'll spit Beanies. To decide who
she'll spit at, watch which arm she twitches. Jump it before it hits or
a Beanie will enter the fight. After two turns her arms and crown come
back in battle.
Popple - 100 HP
Rookie - 120 HP
This is a funny group that'll attack
you. Popple will run to a Brother for a ram so jump him. If the hammer
icon appears then he'll try to steal an item from you. Hammer him away
because if he gets a Mushroom, he'll use it when he or Rookie get weak.
Rookie will throw hammer at you. If he jumps first, he'll throw at Luigi.
Hammer his hammers. When he gets under 60 HP remaining he'll begin spitting
fireballs. If Popple's eyes go buggy, he'll go after Luigi. Rookies fireballs
can easily be jumped. If you beat Rookie first Popple will run away, but
kill him first for the extra experience points.
Wiggler - 34 HP
As low as his HP is, this fight may
go a while. The main target is his head but you can't harm it until you
jump on all segments of his body so they are yellow. His only moves are
to run at you, where you must jump him. The bad thing about this is you
can't jump his whole body so you may land on a yellow segment, making it
red again. If you jump on his head while its red, he'll launch a shockwave
which you must jump. If you can perform Chopper and Knockback Kros well
at level 3 then you may have the power to defeat him with one strike on
his yellow head from each Bro.
Chuckolator - 300 HP
This is the first challenge you'll
have. This boss will always attack multiple times a turn. For his first
30 HP he'll have a shield which you may want to bash up with Knockback
Bros. If his arm not holding a shield turns to a gun, he'll point at a
Brother before shooting a glob of Chuckola Cola at him. Jump it. If his
hand is a sword he'll bounce across from a Bro and chop the ground sending,
a Chuckola Cola wave. Hammer the wave just when it gets in front of the
Bro. When his shield is destroyed he'll make one hand a sword and the other
a gun. He'll receive barely any damage from a normal jump attack. Hammering
him does a little damage but Bros moves do a lot more. When he is down
to his last few points he'll shrink into the barrel so only his eyes and
the cola around it can be seen. He'll just run at you so you can easily
counter him. Bubbles will begin giving off bad jokes which will heal some
of Chuckolator's HP. Use Bros moves to inflict more damage than other moves
to drag him down quicker.
Cackletta - 200 HP
What's that? The final boss already?
Don't wory, this is far from the final boss. She'll instantly start off
by making herself some giant, ugly, monsterous thing and making black holes
move across the hole. Jump them as they come at you. If you fall in one
you take damage, lose some attack power, and gain weight, screwing up the
timing on your attacks for a while. She'll go back to normal and raise
her arms. If she raises an arm towards Mario, a bolt will shoot at him,
then Luigi. If she holds an arm out at Luigi, the bolt will shoot at him,
then Mario. If she holds out both arms, a bolt will shoot at both Bros
at once. Jump as soon as the arm raises to its highest to dodge the bolt.
She'll create two clones and you won't be able to determine which is the
real Cackletta. If you hit the real one the clones will disappear. If you
hit a clone it'll blow down into a lot of bats that fly at the Brothers.
Jump them as they come or you'll take damage and be poisoned. Around the
last few HP she'll take on the monstrous form again and make her only attack
the black hole launch.
Popple and Rookie #2
Popple - 150 HP
Rookie - 250 HP
Same as the last fight with one new
thing: Popple and Rookie have Bros attacks. Rookie will scorch Popple and
then swing him in circles before throwing him into a Bro. Hammer Popple
away. The other is Rookie will grab Popple and jump off the screen. They'll
then land with Rookie using Popple as a jackhammer, shooting shockwaves
at the Bros. Jump them. If Rookie jumps before an attack that targets only
one Brother, he'll go for Luigi. He'll go for Mario if he stay's grounded.
Rookie will attack more and more each turn as he gets weaker 'til he fires
two fireballs and tosses two hammers. Popple attacks the same way as always.
Beat Rookie and Popple runs off, so kill Popple first.
Mom Piranha - 220 HP
Mom Piranha will always be with two
regular Piranha Plant's. While the Piranha gang is red, electricity is
your best bet. Mom Piranha can change to the color blue but only if her
assistants go down, then they'll be revived as the color blue. While they
are blue they hate fire. Be warned that she'll heal if you flame her while
she is red or zap her while she is blue. If you attack Mom head on the
Piranha Plants will fire some energy balls at you which must be jumped.
The energy balls target Mario if the Piranha Plant lifts its head up before
shooting. Mom Piranha can form a giant energy ball which she'll launch
at a Bro. Watch its shadow to determine who it'll fall on. Hammer it and
it'll fly right into her face. Her other attack is she'll come right in
front of you and whip her vine back and forth across the screen at you.
Jump it.
Trunkle - 150 HP
His main attack is to spin an arm and
launch a boulder at the Bro closest to the arm. He has immense defense
so bash him with Bros moves. When you knock all 110 HP off he'll divide
into four mini-Trunkle. One will eat a berry, then they'll all shuffle.
The object is to bash 40 HP off the one with the berry to kill it or they'll
reform Trunkle. The mini-Trunkles will roll at you so jump them before
they hit.
Hermie lll - 400 HP
Time to fight the Christmas crab. This
guy is going to be the hardest match yet. His claws each have 50 HP and
can attack you. If a claw moves, it'll go at the Bro closer to it. Jump
on the claw or his claws attack will go on forever til it's jumped on.
Another attack is that Hermie will launch toxic bubbles at the Bros. If
you don't hammer them you'll take damage and be poisoned. If you destroy
the claws, Hermie will retreat to his shell, causing all attacks to do
1 HP damage. He'll heal every turn until you flame his shell, bringing
him out. His claws recieve extra damage if zapped.
Popple - 550 HP
He's all alone. Poor him! Unfortunately
his defense is mind numbingly high. To cause any decent damage it is best
to start off with Thunder Bros. He is almost exactly the same as in the
other battles except he can take your hammers from you. If he goes in to
take a hammer, hit him away or he'll take the hammer and bash at you rapidly
with it that turn. He can also pull out a bag and throw regular and poison
Mushrooms at you. He'll lob some and roll some so jump and stay to dodge
the bad Mushrooms and get the good ones.
Piranha Bean - 180 HP
Luigi is all alone on this one. Your
best bet is constant Thunder Hand attacks. He has two attacks. Either he'll
launch a barrage of fireballs or a slightly larger object. All of them
must be jumped. It is best to enter
battle with a few Mushrooms and Peppers.
There isn't much to the battle so don't panic about Luigi being alone.
Jojora and Random Friend
Jojora - 50 HP
Random Friend - 500 HP
Jojora can go in for a wand whack.
If you hammer it before the strike he'll lose the wand and temporarily
leave the battle. His other moves is to try and burry you in snow. Just
keep jumping. The random friend will dye her hair red or yellow, hoping
you'll fall for her. Zap her if the hair is red and burn it if it's yellow.
She may try to plant a big, sloppy, poisonous kiss on you so jump when
she goes to grab you. Her other move is that she'll wink at a Bro before
leaving the screen and flying out and rolling across the floor at that
Bro. Hammer her away. Jojora will recieve 1 HP damage from each attack
so if you insist on killing him use Fire and Knockback Bros. If you kill
the friend first, Jojora will leave the match.
Popple and Birdo
Popple - 500 HP
Birdo - 400 HP
Go right into the Thunder Bros attack
ASAP or you'll do very low damage to them. Popple maintains his same moves
as before so don't expect anything new. Birdo is the main problem. If you
attack Popple, Birdo, who is in love with Popple, will encase Popple in
an egg and put him with three others to screw you up. Each turn all four
eggs will roll at a Bro. Hammer them away. If you get Popple before all
the eggs are gone he'll destroy the eggs himself. Birdo can make a target
and lock it on a Bro before launching eggs at the Bro. If you beat Popple,
first Birdo will boost her stats by 50% and gain a flaming egg attack.
The flaming egg attack is like a normal egg attack but more powerful.
Iggy - 550 HP
His defense is average so if you combine
Thunder Bros with a Red Pepper he'll drop in no time. Iggy has two attacks.
His first attack is where he'll spit fireballs at a Bro. Hammer them as
they close in and they'll fly back in his face. His other attack is a spinning
move where he twirls at high speed around the bros. Hammer him fast or
both Bros will take damage and become dizzy. Oddly enough, I find he takes
a beating from Splash and Bounce Bros attacks.
Morton - 500 HP
Morton has two attacks. His first is
the same as Iggy's, a fireball barrage, only they shoot faster. His other
move is a shockwave attack where he'll jump into the air, spin, and drop
down, launching a shockwave at each Bro. He'll shoot one shockwave for
every time he spins in the air. Always start with Thunder Bros. For an
advantage, he to me seems weaker to the Chopper and Knockback Bros attacks.
Lemmy - 380 HP
Lemmy can preform a much faster fireball
shot attack so be ready for speed hammering. His other attack is the deadly
cloning attack, where he forms three clones. It is impossible to tell the
real Lemmy from the fake ones. He is weak again Splash Bros and Fire Bros.
Thunder Bros can't lower his defense so go right at the Splash and Fire
Bros. Use Luigi for healing and Knockback Broing.
Ludwig - 550 HP
To make this short, he has Iggy's attacks
only he spins faster and shoots more fireballs. His thrid attack is where
he'll get in his shell and launch at the Bros. This attack can go on for
a long time so be prepared for a lot of jumping. This is his deadliest
attack. Use Thunder Bros at the start, then go in for Cyclone and Swing
Bros on him.
Roy - 550 HP
Roy has the shell launch, fireball
launch, and shockwave launch attacks. His fireballs are faster, he shoots
faster in his shell, and he fires more and faster shockwaves. This battle
introduces the time bomb. You have eight turns to beat him or it's game
over. Do the Thunder Bros attack on him followed by Knockback Bros and
Chopper Bros for ultimate damage.
Wendy - 350 HP
She has the fireball launch and the
cloning attack. Her new attack is a ring toss where she throws a ring at
both Bros. Jump into the center of it and jump again when she claps her
hands or the rings will close in on you, causing damage and a gain in weight.
Thunder Bros doesn't work and you must beat her in eight turns. Go in for
Thunder Bros Advance and Splash Bros.
Larry - 550 HP
Tennis, anyone? My favorite Koopaling
has every attack Ludwig has only they are more powerful and last longer.
The eight turn timer is in this battle too, so go fast. The new addition
is when he spits a fireball and
you hammer it back, he may pull out
a tennis racket and hit the fireball back. Keep hitting it back and forth
until Larry screws up and it hits. Be alert, the fireball will power up
the more he hits it back. Use Thunder
Bros, then bash away with Fire Bros
and Knockback Bros.
Fawful - 450 HP
He's back and looking more like an alien. He now shields himself in a tank. The tank will fire lasers and move them around. Jump them. To get Fawful out of the tank you must hit it five times. Fire and Knockback Bros should be used here. He'll spin energy balls around the room that close in on you as they rotate. Hammer them or be prepared for lots of jumping. Fawful will come out, bash at him for those two turns with Knockback and Chopper Bros. Another attack is the tank will open up, he'll laugh, then launch many energy balls at you. Hammer them back at him.
Bowletta - 500 HP
For the first half of the battle she'll only have two attacks. If a block appears over each Bro's head, you must jump up and hit it the same number of times as the number on the block. You'll have a time limit to do this before she sends a giant fire blast at you. Destroy the blocks so you can jump the blast. The other is a flarette barrage. She'll spit one flare, place one by her, spit two at you, place another by her, spit two more at you, and place one more by her. Jump all the flarettes. Dispose of the flarettes on the field or she'll use them to heal. After 250 HP is taken off she'll turn black. She'll only have one move but it goes on for a long time. She'll drop a large number of stars down at the Bros. Take notice of the color of them. If they are red, they go at Mario, green at Luigi, and purple ones fly harmlessly by. Hammer them back to cause damage to her. Don't forget Thunder Bros before using Knockback and Chopper Bros.
Cackletta's Ghost
Left Arm - 80 HP
Right Arm - 80 HP
Head - 200 HP
Heart - 640 HP
You'll only have 1 HP at the start
of the final battle so go in on using Nuts at first. The object is to destroy
the heart. The heart remains untouchable 'til you destroy the arms and
head. The right arm is electric so use Firebrand on it, and the left hand
is fire so Thunderhand it. Both hands can stretch out to flick a Bro, so
hammer them back. They both can extend out and make many full rotations.
Jump them as they come around. Stay on the ground if they come overhead,
though. The right hand can flick an electric buzz saw at a Bro. Hammer
it and it'll move to the other Bro. The more damage done to the heart,
the more the buzz saw must be hammered. The left hand can spin two fireballs
around the Bros. Jump them as they close in. The more damage done to the
heart, the bigger the flames and the more rotations they make. The head
can heal 40-80 HP to each part but the head. It can also increase the attack
of a random body part. Its main move is it'll fire an enormous energy ball
over a Brother. Watch its shadow to tell which Bro. You must then hammer
it four times to stop it. As she gets weak, the head will gain three more
moves. The first is it'll roll its eyes. The eye will fire a laser at the
Bro in front of it. If it points up, stay on land, if it points down, jump.
It'll freeze the Bros' movement after the eyes stop so jump quickly if
you need to. The second is she'll call on Fawful's ghost. He'll launch
a stream of energy balls which you must jump. He'll then fly at a Bro,
who must hammer him. The last is she'll form many energy balls that are
red, white, and green. Watch as they appear as they'll disappear, then
reappear and launch at the Bros in the first appearing order, red at Mario
and green at Luigi. White does nothing. Hammer them back at her. The heart
can ot attack nor does Thunder Bros work so bash at the heart with Knockback
and Splash Bros. The heart appears after the head and arms are destroyed.
When the heart pops out the head and arms will regenerate but the heart
will stay out for two turns.
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